The Vengeful Polyglot

Archive for August 2011

I just saw Pokki, a new HTML5 “app experience” for Win7, linked on Ultralinx, and I had to try it out. So far, I’m really intrigued; I think with a larger set of supported apps it could really, really shine. I’m curious to see if the Gmail app can replace my need for Thunderbird, but the jury’s still out on that. It supports some other high-profile web services already (Facebook, Twitter, reddit, RSS feeds), so I would really recommend giving it a shot if you’re like me and addicted to that mobile app experience.

If I had a wishlist, I’d have to say I hope Evernote, WordPress, and Google Reader support are coming (I don’t want to have to manually import all of my feeds into Headlines, yuck!), but even as it is I think it’ll be a quality of life improvement. Really slick UI, and already some breadth in what it supports. Thumbs up!


What I wouldn’t give to get my hands on one of these, geez! Amazing specs, thin, innovative UI similar to the concept they unveiled earlier this year… I can’t wait until 3 years from now when I can hope to afford something like this!

My only concern is the placement of the touch panel — I understand they need to have a trackpad for those of us who game on the go without a proper mouse, but assuming I did use one (and I do, my Razer DeathAdder goes everywhere I go!), I’d prefer that panel on the left. I’m used to hotkeys on the left, and I don’t want to have to use my right hand, my mouse hand, in order to take advantage of the panel. A conundrum! I suppose if they made the trackpad usable enough, I could try using it, but… I love my mouse.

Welp, I suppose we’ll see if that sort of thing detracts from the performance once it’s out for testing and reviews start popping up. In the meantime, I’ll try not to drool all over my keyboard. My poor Asus gaming monstrosity doesn’t stand a chance! This is only seven pounds, and thinner than a Mac Book Pro. Geez.

Price is listed as $2800. Woooooooah. 😛

Sadface. I’m going to put on my tinfoil hat for a second and speculate that this could be because Samsung is bringing the Nexus Prime to Verizon, something which would totally make up for the lack of SGSII in my life. I’d take some Ice Cream Sandwich any day! 😛

While the Dungeon Finder has been lauded by many as a great success and a quality of life improvement for World of Warcraft’s playerbase, it has not been without well-deserved criticism. In particular, the social ramifications of cross-server grouping I briefly addressed in my previous Dungeon Finder post have been pushed to the forefront.

Having followed the ups and downs of this issue on the forums fairly closely since the system’s implementation, I’ve seen one proposed solution presented time and time again: that a ratings system should be imposed so that “good” players can somehow be given priority over “bad” ones while using the Dungeon Finder, thus hopefully creating a more pleasant social experience while running randoms. While Blizzard has announced that it will not implement such a system, players’ enthusiasm for the proposal is unabated.

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If you know me in real life, you probably have seen my compulsive need to buy boxes and organizers (which generally have little to no practical use) and then take rather obscene joy in finding something to put in them under the guise of “organizing.”

I really, really love doing this. So much so that I sometimes can’t stand using or being around things that aren’t put in order. My mom has some absolutely charming stories she likes to share with people I bring home about how my family used to enrage me up by messing with my meticulously organized blocks. You remember that Rugrats episode where Tommy trolls Chuckie by moving the wrong blocks to the wrong places? That was my childhood.

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I’ve been meaning to do a full write up on the “ins and outs” of the Dungeon Finder system since its inception, but I only recently found an impetus (a school assignment!) to follow through. Without further ado…


Overview: What is the Dungeon Finder?

In patch 3.30, Blizzard introduced the new Dungeon Finder system to World of Warcraft to facilitate quicker grouping for 5-man dungeons (also called “instances”). Even though the intent of the system is to make grouping easier, many players who are new to World of Warcraft may not find its purpose or use entirely clear. Hopefully, I can shed some light on how you can best use this new system for your instancing adventures!

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So, I’ve finally upgraded my level 80 healing set to 85! My paladin, Amante, just hit 85 today (along with Matteo’s druid!), so I again have all four healers at max level in Heroics. Shiny! She’s also my sixth 85 overall, which is exciting. Next, up my Horde DK! Win win win~

The way I’ve had to spend my days recently is rapidly decreasing my faith in my generation and humanity as a whole. Here’s a picture of Mochi looking adorable to make up for my current and continuing grumpiness.



The surprises just keep coming! Just on the heels of the (now partially active) tanking changes discussed yesterday, Blizzard has now provided some firm details about the NPCs pictured in the patch 4.3 teaser above. At the Gamescom convention in Germany they revealed that Transmogrification will be a new gear modifying service. A service that is, unlike the reforging system we currently have, entirely cosmetic. As described in the official preview:

“Visiting a Transmogrifier will present players with a new interface that will allow them to change the appearance of an item while retaining its original stats. This means that you can raid in your paladin tier 12 Immolation set, but look like you’re wearing Lightbringer, while priests can bring Benediction back — at least in spirit.”

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Earlier today, Ghostcrawler came out of his self-induced, whiskey-filled desert isle seclusion (or so I imagine!) to write a new Dev Watercooler about tank threat. Specifically, how it’s no longer going to be an issue. Already the hotfix has gone live bumping threat generation from 300% to 500%, and the Vengeance change is slated for the next patch (4.3?).

Overall, I’ve got to say… I think I agree with him. Sure, this is a fairly sizable paradigm shift that I never really thought, given Blizzard comments in the past, would come to pass, but having tanked at least some on all four classes (and having gone through tanking Heroics and BH on my Alliance DK) I can say that I personally never found threat stats to be too compelling versus survivability.

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Blog by a programmer cum linguist cum writer cum total geek. One who pretentiously uses "cum" in place of any other logical connectives. Direct questions to the Ask Lauren page!

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